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Old Jun 27, 2007, 12:20 AM // 00:20   #1
Pre-Searing Cadet
 
Mylor's Avatar
 
Join Date: Mar 2007
Location: Lac Courte Oreilles, WI
Guild: PAIN
Profession: R/Me
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Default Mule Clearance Sale!

>-} Mule Clearance Sale {-<
*** All Items Must Go! ***
Any Reasonable Bid Accepted!


IGN: Mylor O Mylor
Peridot Topaz


1) Holy Rod - Gold
Fire Dmg: 11-22 (Requires 13 Divine Favor)
Energy +5 (while Enchanted)
SB: 850 Gold


2) Water Wand - Gold
Cold Dmg: 11-22 (Requires 11 Water Magic)
Halves casting time of Fire Magic spells (Chance: 20%)
Energy +5 (while Enchanted)
SB: 850 Gold


3) Holy Staff - Gold
Halves skill recharge of spells (Chance: 20%)
Energy +10
Fire Dmg: 11-22 (Requires 10 Divine Favor)
Reduces Blind Duration on you by 20% (Stacking)
SB: 2000 Gold


4) Air Wand - Gold
Lightning Dmg: 11-22 (Requres 11 Air Magic)
Halves skill recharge of Water Magic spells (Chance: 19%)
Halves Casting time of spells (Chance: 9%)
SB: 850 Gold


5) Protective Icon - Gold
Energy +12 (Requires 11 Protection Prayers)
Armor +10 (vs. undead)
SB: 850 Gold


6) Smiting Staff of Protection Prayers - Gold
Halves skill recharge of spells (Chance: 20%)
Energy +10
Holy Dmg: 11-22 (Requires 11 Smiting Prayers)
Halves casting time of spells (Chance: 10%)
Protection Prayers +1 (19% chance while using skills)
SB: 1500 Gold


7) Insightful Dead Staff of Warding - Gold
Halves skill recharge of spells (Chance: 20%)
Energy +10
Fire Dmg: 11-22 (Requires 10 Divine Favor)
Halves casting time of spells (Chance: 9%)
Energy +5
Armor +7 (vs. elemental damage)
SB: 5000 Gold


8) Hale Holy Staff of Defense - Gold
Halves skill recharge of spells (Chance: 18%)
Energy +10
Fire Dmg: 11-21 (Requires 12 Divine Favor)
Halves casting time of Healing Prayers spells (Chance: 19%)\
Armor +5
Health +24
SB: 850 Gold


9) Earth Wand - Gold
Earth Dmg: 11-22 (Requires 9 Earth Magic)
Energy +5 (while Health is above 50%)
SB: 1000 Gold


10) Earth Wand - Gold
Earth Dmg: 11-22 (Requires 11 Earth Magic)
Halves casting time of Fire Magic spells (Chance: 19%)
Halves skill recharge of spells (Chance: 10%)
SB: 1000 Gold


11) Sundering Bowstring - Blue
Upgrade Component
Armor Penetration +20% (Chance: 15%)
Attaches to: Bow
SB: 500 Gold


12) Hale Jeweled Staff of Defense - Gold
Halves skill recharge of spells (Chance: 16%)
Energy +8
Chaos Dmg: 10-16 (Requires 8 Illusion Magic)
Halves casting time of Illusion Magic spells (Chance: 19%)
Health +28
Armor +5
SB: 850 Gold


13) Heavy Giant Slayers Hammer of Hammer Mastery - Gold
Blunt Dmg: 19-35 (Requires 11 Hammer Mastery)
Damage +15% (while in a Stance)
Lengthens Weakness duration on foes by 33% (Stacking)
Hammer Mastery +1 (20% chance while using skills)
SB: 3000 Gold


14) Divine Symbol - Gold
Energy +12 (Requires 9 Divine Favor)
Armor +5 (while attacking)
SB: 1000 Gold


15) Fiery Igneous Maul of Warding
Fire Dmg: 19-35 (Requires 11 Hammer Mastery)
Inscription: "To the Pain!"
Damage +15%
Armor -10 (while attacking)
Armor +7 (vs. elemental damage)
SB: 850 Gold


16) Vampiric Half Moon of Marksmanship - Gold
Piercing Dmg: 14-28 (Requires 11 Marksmanship)
Damage +20% (while Health is below 50%)
Life Stealing: 5
Health regeneration -1
Marksmanship +1 (19% chance while using skills)
Two-handed Shortbow
SB: 850 Gold


17) Crippling Shadow Blade - Gold
Slashing Dmg: 15-22 (Requires 12 Swordsmanship)
Damage +15% (while Enchanted)
Lengthens Crippled duration on foes by 33% (Stacking)
SB: 850 Gold


18) Water Wand - Gold
Cold Dmg: 11-22 (Requires 11 Water Magic)
Halves skill recharge of spells (Chance: 9%)
SB: 850 Gold


19) Healing Ankh - Gold
Energy +12 (Requires 13 Healing Prayers)
Health +58 (while Hexed)
SB: 850 Gold


20) Holy Rod - Gold
Fire Dmg: 11-22 (Requires 9 Divine Favor)
Energy +5 (while Health is below 50%)
SB: 850 Gold


21) Storm Artifact - Gold
Energy +12 (Requires 13 Air Magic)
Armor +9 (while Health is below 50%)
SB: 850 Gold


22) Protective Icon - Gold
Energy +12 (Requires 10 Protection Prayers)
Healing Prayers +1 (19% chance while using skills)
SB: 850 Gold


23) Shocking Longbow of Shelter - Purple
Lightning Dmg: 15-28 (Requires 12 Marksmanship)
Damage +14% (vs. Hexed foes)
Armor +5 (vs. physical damage)
SB: 850 Gold


24) Fiery Dragon Sword - Blue
Fire Dmg: 12-17 (Requires 6 Swordsmanship)
SB: 500 Gold


25) Holy Staff of Shelter - Gold
Halves skill recharge of spells (Chance: 20%)
Energy +10
Fire Dmg: 11-22 (Requires 11 Divine Favor)
Halves casting time of Smiting Prayers spells (Chance: 20%)
Armor +7 (vs. physical damage)
SB: 2000 Gold


26) Hale Shadow Staff of Fire Magic - Gold
Halves skill recharge of spells (Chance: 20%)
Energy +10
Dark Dmg: 11-22 (Requires 13 Curses)
Reduces Deep Wound duration on you by 20% (Stacking)
Health +27
Fire Magic +1 (19% chance while using skills)
SB: 1000 Gold


27) Defensive Dead Staff - Gold
Halves skill recharge of spells (Chance: 20%)
Energy +10
Cold Dmg: 11-22 (Requires 9 Water Magic)
Armor +5
SB: 2000 Gold


28) Silencing Dead Bow of Shelter - Gold
Piercing Dmg: 15-28 (Requires 12 Marksmanship)
Damage +19% (while Health is below 50%)
Lengthens Dazed duration on foes by 33% (Stacking)
Armor +7 (vs. physical damage)
Two-handed Recurve Bow
SB: 850 Gold


29) Truncheon - Gold
Dark Dmg: 10-18 (Requires 9 Blood Magic)
Halves skill recharge of Blood Magic spells (Chance: 19%)
SB: 850 Gold


30) Truncheon - Gold
Dark Dmg: 11-22 (Requires 13 Blood Magic)
Halves casting time of Blood Magic spells (Chance: 19%)
SB: 850 Gold


31) Hale Shadow Staff - Gold
Halves skill recharge of spells (Chance: 20%)
Energy +10
Cold Dmg: 11-22 (Requires 11 Death Magic)
Halves casting time of Protection Prayers spells (Chance: 20%)
Health +30
SB: 5000 Gold


32) Shocking Elonian Daggers - Gold
Lightning Dmg: 7-16 (Requires 10 Dagger Mastery)
Inscription: "Don't Think Twice"
Halves casting time of spells (Chance: 9%)
SB: 850 Gold


33) Crippling Longbow of Marksmanship - Purple
Piercing Dmg: 15-28 (Requires 9 Marksmanship)
Damage +13% (while in a Stance)
Lengthens Crippled duration on foes by 33% (Stacking)
Marksmanship +1 (19% chance while using skills)
SB: 850 Gold

Sale runs through June 30th!
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